
\BOPatches_v1.1Update\CitOmgDLC and paste them into the location specified in step A. Non-Leviathan Users (Citadel and/or Omega, only). \BOPatches_v1.1Update\LevDLC, and paste them into the location specified in step A. \Origin Games\Mass Effect 3\BIOGame\DLC\DLC_CON_BOPATCHES\CookedPCConsole.ī. If you have Citadel DLC, Leviathan DLC, or Omega DLC Leviathan DLC follow this info Ī.Copy the files in BackOff v1.1 Update to DLC_CON_BACKOFF\CookedPCConsole.After it successfully imports you just need to apply it (which does not give you a "completed" message, the progress box just disappears) then start the game through the manager.įor details, and a more thorough/safer (albeit unnecessary) installation method, here is this.ĭownload BackOff_v1.0, BackOff v1.1 Update, BOPatches_v1.0, ME3Re v2.0 Patch for BOPatches, and ONLY if you have Citadel BOPatches v1.1.1 Update.
#Mass effect 3 patches updates mod
All you basically have to do is drag the 7z file onto the mod manager user interface then click on import.

When modding the Mass Effect series, both Mass Effect 2 and Mass Effect 3 require "Patchers" if you plan to modify DLC. You must turn Origin's automatic updates for games off. Just follow the directions in the window. ME3Explorer versions 3.0+ contain a much clearer, guided Initial Setup Wizard. If you want to use textures or MOD files with the toolset, then it is mandatory. Allowing this procedure is HIGHLY recommended. If any DLC is still packed in SFARs, an "unpack" dialog will be triggered.
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ME3Explorer does not need to be "installed." Just unpack to the desktop.
